Crowfall: Pre-Alpha 5 Live!
Bookmark and follow the Official Crowfall Twitch channel, and then set a reminder to tune in at 11 am Central tomorrow, Thursday, June 1st, for “Crowfall: Pre-Alpha 5 Live!”. During the one-hour...
View ArticleACE Q&A for June: We're not done yet
These are the topics covered in this month’s video with questions asked by the ACE Development Partners, a section of our forum exclusively for our Ruby-level and higher backers. Current state of...
View ArticleFounders' Update: A note about translations
Hey folks, I wanted to drop a quick note to talk about the translations of our weekly updates. We’re at an interesting phase with Crowfall® right now, the inflection point between a system “test” and...
View ArticleCrowfall Live! Art Show: Thurs, June 8
Bookmark and follow the Official Crowfall Twitch channel, and then set a reminder to tune in at 11 am US Central tomorrow, Thursday, June 8, for “Crowfall Live! Art Show”. We’ll be presenting two...
View ArticleTest Environments: Moving Closer to 24/7
Hello, Crows! AP Max Lancaster here with some exciting news. Soon, we will deploy our new testing ecosystem and patcher. We think this will be a welcome change. Our veteran testers are used to playing...
View ArticleFounder's Update: About Kickstarter Rewards
Howdy, folks If you don't have a Crowfall® Kickstarter pledge package (either from our Kickstarter campaign or purchased from one of our Trusted Trader partners), this update won’t be relevant to you....
View ArticleUpdate from the AI Guy
Hello Crows, I'm Chris, a programmer at ArtCraft, here to be your tour guide on recent developments in our AI systems. Soon after the reveal of Big World, all sorts of systems were coming online...
View ArticleNEW LIVESTREAM SERIES! CROWFALL Q&A LIVE! TUES, JUNE 20
Head over to the Official Crowfall Twitch channel at 11 am US CDT today (June 20) for the premier episode of our new Twitch series, Crowfall Q&A Live! The topic of Tuesday’s stream is “Race and...
View ArticlePannderings: The Crow Circle
Greetings, Crows! Research shows that crows are highly intelligent and incredibly sociable creatures, and our Crows prove time and again that they are worthy of the name. One of my favorite things to...
View ArticleCELL SIZE CHANGE
Hey folks, Quick update for you relating to a change in terminology. As you guys know, we construct our 3D terrain out of parcels. A parcel is a pre-constructed area of contiguous land, made out of...
View ArticleFirst Campaign: Ready, set, CROW!
Hey folks, Big news on the horizon! Our first Campaign Test is about to launch on our newly-christened Test server! First, though – as always – let’s do the caveats: The first time we put something...
View ArticleFirst Look: Character creation overhaul
Hey Crow buddies, It’s Billy Garretsen, UX design lead, with an update on some forthcoming changes to the character creation flow. At the beginning of the year, we unveiled our initial approach for...
View ArticleNew Ports
Our game ports are changing! First, just a bit of background for those unfamiliar with ports. Crowfall uses the TCP internet protocol. A TCP connection contains the local internet address, remote...
View ArticleACE Q&A for July: Expect things to change
Introducing new elements to the game, such as the recent Race & Class changes and the upcoming “Tug of War” campaigns, usually pairs with revisiting existing systems and making adjustments as...
View ArticleFounders’ Update: Guild Strongholds
Hey, folks We've gotten some questions (and more than a little sticker shock) about the pricing of our larges strongholds (Palace, Citadel, Castles). And that should be expected, because the prices are...
View ArticleSkill Training Mechanics and You
Howdy everyone, Thomas “Blixtev” Blair here with an update on some of the recent changes we have made to the Crowfall® skills system. Skills system! Haven’t you been making campaigns!?? Yes, we have!...
View ArticleCROWFALL: PRE-ALPHA 5 LIVE! (updated)
Pre-Alpha 5 Live! returned Tuesday, July 11, at 11 am Central. During the one-hour livestream on the Official Crowfall Twitch channel, Crowfall game designers Thomas Blair and Mark Halash discussed the...
View ArticleFirst Look: New EK Assets
After seeing the amazing types of structures the community was trying to build ─ and often could, if only through using the current pieces in unexpected ways ─ we realized that we weren’t giving...
View ArticleCROWFALL Q&A LIVE: RACE/CLASS DEMOS
As a follow-up to June's Q&A Live, the July livestream will be a "Show and Tell" of the race and class changes that are currently being tested internally and will be rolled out for playtesters...
View ArticleMeet the Cleric
Howdy Everyone, Thomas “Blixtev” Blair here! The time has come, as it does every few months to talk about the next class in the production pipeline as it nears the finish line! Today I am happy to...
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