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First Look: UI Updates

Hi, Billy Garretsen, UX Design Lead here, and in today’s update we are going to take a look at some sweeping changes to the Crowfall® interface and menus as the team switches gears from prototyping...

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Founders' Update: Expanded testing of EKs

Hey, folks In order to get more hours of testing in on our new Castle and City building system, we have decided to give our backers/current playtesters some testing goodies. Everyone in the Beta 2 test...

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Assassin powers & UI

Howdy everyone, Thomas “Blixtev” Blair here. The time has come, as it does every few months to talk about the next archetype. Today I am happy to reveal the basic powers kit of… the Fey Assassin! As...

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Crowfall Live! Thursday, April 27

Tune into the Official Crowfall® Twitch channel on Thursday, April 27, for livestreams featuring members of the Art team showcasing their talents and answering viewer questions. We’ll begin with Art...

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Bestiary: Hellcat

As the skies rumbled, the ground began to quake. The cub she called Regulara clamored up the riverbank toward Mother, seeking comfort and reassurance. Atop the hillside, a shimmering blackness rose in...

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On the Horizon: Architecture and geomancy

Howdy everyone! Thomas “Blixtev” Blair here, and I just wanted to give you a quick update on some new crafting features. Some of you may have noticed that we added some new recipes under the...

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Join us for Crowfall Live! today

There have been a couple of slight changes to the lineup for the livestreaming today. 11 am Central: Greg Tapper Illusionary Shield power effects for the Shield Fighter discipline. 2 pm Central: Dave...

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ACE Q&A for May: How, What, When?

ACE Q&A for May: How, What, When? Game designers Blair and Halash team up once again to answer questions from the ACE Development Partners forum. The guys covered a lot of ground this month, from...

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Something is coming...

Since our initial teaser campaign for Crowfall, we’ve only had a few announcements that we felt were big enough, impactful enough, to warrant making a “big splash.”  This list includes: Our initial...

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Teaser Week - Day 1: The opposite of fire

We’re kicking off our “Massive Reveal” Teaser Week with some double scoop goodness about one of our favorite archetypes, the Frostweaver: a new concept piece and a new bit of lore that delves into...

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TEASER WEEK - DAY 2: STICKS AND STONES

Welcome to Day 2 of “Massive Reveal” Teaser Week! We’re exactly one week away from the big announcement. Here are today’s hints. Speculation continues and the guesses are all over the map. Do you think...

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TEASER WEEK – DAY 3: SUPER STABBY

The week continues to entice (and perplex … we hope!) with more teasers. On the menu for today, we have some concept illustrations and some UI elements.   Discuss

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FOUNDERS’ UPDATE: EK PVP TOGGLE INCOMING

Howdy, folks! As a thank you to the backers who participated in our Eternal Kingdom playtests over the last two weeks, we are adding a TESTING COPY of the 2017 Medium Keep to your accounts*. While...

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TEASER WEEK – DAY 4: CHILDREN OF THE SUN

Another day, another teaser for next Tuesday’s reveal! Today we’re showing off another great concept by Dave Greco... ... and a series of icons that may or may not be related. ... and the...

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TEASER WEEK – DAY 5: READY, AIM, FIRE!

We wrap up Teaser Week with a triad of confusion. His Elvish tongue was silken, and while my language was clearly foreign to him, he infused it with an almost musical quality. “There is a vine in the...

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“MASSIVE REVEAL” DAY IS HERE!

A little over a week ago, Crowfall® Creative Director/ArtCraft Co-Founder J. Todd Coleman announced that something “massive” was about to happen, and we followed up with a week full of teasers and...

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Crowfall Live! "Massive Reveal" Edition, May 18

Bookmark and follow the Official Crowfall Twitch channel, and then set a reminder to tune in on Thursday, May 18th. Beginning at 11 am Central, we'll be presenting a cavalcade of fun in the wake of...

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Passive Powers and you

Howdy everyone, Thomas “Blixtev” Blair here, and I’m going to give a quick update on some of the recent enhancements that came online with the Discipline system, namely Passive Powers. WHAT ARE PASSIVE...

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ETERNAL KINGDOMS: PLAY YOUR WAY

Since its inception, Crowfall® promised to weave together two distinct experiences, Campaign Worlds and Eternal Kingdoms (EK), into a single game loop. Campaign Worlds are massive battlegrounds where...

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Character Customization: Race and class design

Hi, everyone! I’m here to talk to you a bit about how our recent announcement of splitting race and class will work with character customization. Before we made the decision to make that change, we had...

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