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Meet the Assassin!

Finishing the feature development of an archetype (like the recently-released Templar) is always an exciting time for us as it means we are not only giving you something new and fun to play, but it...

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On the Horizon: Combat disciplines

Howdy, everyone! Thomas “Blixtev” Blair here, and I’m going to chat with you today about perhaps one of the most important and long awaited systems in Crowfall®, the Discipline system! Yes that is...

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ACE Q&A for March: Playable placeholders

Many of the features and systems that are currently being playtested are minor placeholders of the exciting versions yet to come. Topics covered in this video discuss where we are now and what the...

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Founders’ Update: 24/7 test plans

We’re finally making the transition on the web to logging in *only* with your email today. This means that your username will no longer work for web logins. Soon we’ll be making the same change to the...

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First Look: Building EKs

Hey Crows, "MiracleMax" Lancaster here -- your friendly neighborhood associate producer -- delivering an update on world-building in Crowfall®. Crowfall aims to tap the best elements of MMORPGs, action...

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Eternally Yours: EK parcel placement

Hey Crows, It’s me, Max Lancaster, back to give you another update on our plans for Eternal Kingdoms in Crowfall®. Last Thursday, we released an update on how in-game building placement would work,...

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Founders’ Update: BuilderWorld!

Thanks for the BuilderWorld test last weekend! BuilderWorld accomplished everything we wanted thanks to all Pre-Alpha 1 and 2 test group members who showed off their building skills. Enjoy this video...

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Eternally Yours, Part 2: Kingdom management

Hey, everyone! Your favorite associate producer, Max Lancaster, is back to tell you more about how Eternal Kingdoms will work in upcoming Crowfall® tests. Rejoice! Last week, I talked about in-game...

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Crowfall Live! March 21: Building in Builderworld

Tune in to the Official Crowfall Twitch channel on Tuesday, March 21 at 2 pm Central for a special, one-hour edition of Crowfall Live! ArtCraft Entertainment’s Art Director Melissa Preston and...

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Testing News: Unity update

This week, we are updating our code base to Unity 5.5, which we hope will lead to improvement in both our client performance and visuals. We haven’t done this before (obviously), so we are a bit...

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Founders’ Update: The ‘kaizen’ of Crowfall

Hey folks, About a month ago, we posted a lengthy Founder’s Update on the anniversary of the day our Kickstarter campaign began. The focus of that post, in summary, was “Look where we started.” Today,...

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A Murder of Crows: Dave Greco

See how the boy from Massachusetts who equally loved drawing and video games found a way to combine both passions in a career as a concept artist. "If you can just get in the door," Dave advises,...

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Bestiary: Giant

Miri had never felt fear. She was bigger than most men, but even the few who outsized her were not able to outmatch her in the arena. Their eyes always gave them away, and she came to recognize that...

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Eternal Kingdoms: An overview

Every Crowfall account includes an Eternal Kingdom that players may choose to enlarge and develop into a private paradise, impressive guild headquarters or mercantile empire. What plans do you have for...

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For Your EK: Warden's Dragon

April Fool’s, Crowfall style Traditionally, April Fool’s Day is a time for practical jokes, and most companies show off some fictional expansions or products. That’s not how we do things at ArtCraft....

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ACE Q&A for April: What Is and What Will Be

Members of the Crowfall Design team answer questions on a variety of topics, including: Status for  testing large housing EK server management Skill training promotion classes Armor mitigation Group...

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PANNDERINGS: NEW CROWS AND OTHER NEWS

Greetings, Crows! We’ve got a handful of unrelated news items, so I figured I’d gather them all together into one update. MEET THE NEW CROWS! It’s my pleasure to introduce the most recent additions to...

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How it Works: Powers selection

Howdy everyone, Thomas "Blixtev" Blair here, and I’m going to chat with y’all about some of the new UI options that are coming online as they relate to the powers loadout. It may seem a pretty mundane...

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GENDER VARIANTS: MALE ASSASSIN AND DRUID

We have nearly made it through the concept phase of all of the races and the designs of the equipment for each gender. At this point, you’ve had a chance to see almost all of the core archetypes in...

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Keep away

Hey Crows, Your favorite AP has returned yet again to deliver an update on building fortifications in the God’s Reach, which is one of several rulesets that will govern gameplay in the Dying Worlds....

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