This week, we are updating our code base to Unity 5.5, which we hope will lead to improvement in both our client performance and visuals. We haven’t done this before (obviously), so we are a bit reluctant to schedule a weekend test until we know things are stable. If the update proceeds without issue, we will add a test to the schedule or run a snap test (and inform you via email, the forums, Twitter and Facebook). Thanks for your patience, and we’ll see you in-game soon.
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