Founders’ Update: Recapping the redemption and sale
Promotions recap First, thanks to everyone who participated in the recent redemption and sale before we converted the strongholds to the modular versions! To address some concerns: yes, we did have...
View ArticleACE Q&A For September
It's time again for the monthly Q&A with Design Lead Thomas Blair and Creative Director Todd Coleman. Watch this special anniversary video to learn the answers to these questions submitted by our...
View ArticleUI Improvements and Crowfall Live!
UX Design Lead Billy Garretsen showcases several upcoming user interface upgrades in a brand new video. Take a look, and let us know what you think in the forums! Additionally, we're happy to announce...
View ArticleLivestreams, AMA's and Bog Bears... Oh My!
Hey folks, We have an interesting line-up for you this week. TUESDAY First up, we've got a Bestiary page update today (for the Urbear, more commonly referred to as the bog bear) with new lore that...
View ArticleCrowfall AMA Friday, September 16
Mark your calendar to join us Friday, September 16th, at 1:00 PM Central Time for our fourth Reddit AMA (Ask Me Anything), and our very first on /r/mmorpg! Crowfall’s Creative Director J. Todd Coleman...
View ArticleMMORPG Update: Harvesting Reveal
Back in January of 2015, Lead Designer Thomas Blair published an article on MMORPG.com about Crowfall's crafting system. A year and a half later, he's returned to MMORPG to deliver a huge update on the...
View ArticleFly on the Wall: Harvesting
Get an inside look at the design process as Raph Koster, design consultant, and Design Lead Thomas Blair discuss plans for Crowfall's harvesting system. Discuss
View ArticleStore Update: Farewell, 2016 Bundles!
Attention Crows! This is your last chance to pick up a 2016 Pledge Bundle (Contributor, Backer, Bronze, Gold, Amber, Sapphire, or Ruby) before they are permanently retired on October 3rd, 2016. On...
View ArticleFeature Spotlight: Chat System
Hey Crows, Max Lancaster here—your friendly neighborhood producer— delivering an update on our overhaul of Crowfall's chat system. Chat is a vital part of the MMO experience and we are happy to begin...
View ArticleIncoming changes to the Crowfall store
Greetings Crows, From 7PM UTC, Wednesday 28th September, we will make a small change to the way that VAT is displayed in the store for European Crowfall backers. If you have accepted the Travian Games...
View ArticleFounders' Update: 2016 Package Retirement
RETIRING 2016 PACKAGES THIS WEEKEND! In case you missed it: now is the LAST CHANCE to get the 2016 GOLD, AMBER, SAPPHIRE and RUBY pledge packages! If you’ve been “sitting on the fence” about grabbing...
View ArticleFirst Look: Duelist powers & UI
Howdy, everyone Thomas Blair here! It seems like every other month I deliver an update on the newest archetype as we finish the bulk of their implementation, and this month is no exception. Today I am...
View ArticleBestiary Update: The Risen
Before the Hunger consumed them, they were ordinary men. Today’s Bestiary update reveals the story of how one man came to join the legion known as The Risen. As a bonus, we have an encore presentation...
View ArticleFounders’ Update: Two things
Todd and I have two short announcements for this week: The 2016 pledge packages are now retired, and the 2017 packages are in the Crowfall® Store! People who previously purchased 2016 packages can...
View ArticleFirst Look: Crafting Stations
Howdy everyone! Today we are showing off some of the concept work that Dave Greco has been working on for crafting stations. While we aren’t ready to use them quite yet, the concept art phase happens...
View ArticleCommanding chat in Crowfall
Hey Crows, It's Max again, returning to follow up on my previous post about improvements to chat functionality in Crowfall®. There’s a lot we’re excited to tell you about, and we have to start...
View ArticleFounders' Update: 'Big World' development
We’ve been doing a TREMENDOUS amount of behind-the-scenes work this summer. The biggest challenges when creating an MMO are the layers of technology that players never see but interact with...
View ArticleACE Q&A for October: Testing in ‘Big World’
As we ramp up for the new phase of testing, we wanted to take a moment to tell you more about what you can expect in this milestone, including a spreadsheet full of things to investigate, longer test...
View ArticleFAQ Revision: Crafting and Economy
Note: We've revamped the former "Economy FAQ" to add additional information about crafting. The changes are significant enough that we felt it warranted an update to highlight the changes. CRAFTING...
View ArticleA MURDER OF CROWS: Max Lancaster
Max Lancaster is an associate producer at ArtCraft Entertainment. In this episode of Murder of Crows, he answers a few questions from the community, discusses how he entered the games industry and...
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