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ACE Q&A for February: Work in progress

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Senior Designer Mark Halash joined Design Lead Thomas to answer questions this month, many of which center around the current and future aspects of playtesting.

  • Why are there only eight pips when crafting?
  • Should NPC mobs drop useable gear?
  • Will the harvesting trees be redesigned?
  • Why doesn’t the armor system make use of alloys?
  • Will there be a balance pass soon?
  • When will tool tips be more useful?
  • Are combat numbers final?
  • Will vessels get stat customization?
  • When will we see different ranks of parcels?

ACE_QA_Feb2017_ArrowSTILL

We look forward to hearing your comments and follow-up questions on the forum!

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