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ACE Q&A for November: Questions about Big World

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Crowfall Creative Director J. Todd Coleman and Design Lead Thomas Blair answer questions from the Pre-Alpha 3.0: Big World tester community about this newest testing phase.

Questions answered in this video:
  • Why is gold dust dropped from every ore deposit?
  • How will the rights to enter or exit a stronghold be regulated?
  • Will players be plopped into the playtest world without any clear objectives?
  • How will players be assigned to factions?
  • Do you think you'll reach enough of a critical mass without testing windows?
  • Will we stll be able to create multiple characters since the vessel system isn't in place?
  • How will players get gear?
  • Do you plan on implementing hide or stealth on the Ranger soon?

ACE_QA_Nov2016_ArrowSTILL.png

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